ADD_SUBDIRECTORY(taskscheduling)
ADD_SUBDIRECTORY(messages)
ADD_SUBDIRECTORY(baseapplication)
ADD_SUBDIRECTORY(model3d)
ADD_SUBDIRECTORY(gamestates)

IF(BULLET_FOUND)
    ADD_SUBDIRECTORY(rigidbody)
ENDIF(BULLET_FOUND)

IF(OPENAL_FOUND)
    ADD_SUBDIRECTORY(sound3d)
ENDIF(OPENAL_FOUND)

ADD_SUBDIRECTORY(behaviortrees)
